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Showing posts with label E3. Show all posts
Showing posts with label E3. Show all posts

Saturday, June 11, 2011

E3 2011: Witcher 2 On Xbox 360 Is Awesome, PS3 Players Pray For Port

PC gamers were graced with The Witcher 2 about a month ago courtesy of CD Projekt RED. Upon release, the game received numerous commendations for its graphics, storytelling, combat system, and superb RPG elements. Up until now, the game has been a PC exclusive. Now, lucky Xbox 360 owners get to enjoy the rich tale following Geralt of Rivia on their console later on this year.

Don’t fret just yet PS3 gamers. There’s still hope for you yet. We were told that Witcher 2 isn’t a Microsoft exclusive and the only reason they aren’t currently working on a Playstation version is that they like to focus on one project at a time. They did convey interest in expanding their fanbase by bringing the game to more consoles in the future however.

Witcher 2 on Xbox 360 will come out before the year ends.
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Source: Justpushstart

Sony and Nintendo missed something big at E3

Gaming Irresponsibly's Josh Knowles writes: I’ve been giving this some thought. There has been so much talk about who won or lost E3, some say Microsoft while others say Nintendo and even others claim Sony came in last. When it comes down to it, your system of choice came in ahead and likely it’s competitor’s show was a joke. There really was a loser this year at E3 though and ironically, they do not hail from house Nintendo, Sony or Microsoft but from your own.

I am an equal opportunity gamer, I play most multiplayer games on 360 due to the social environment and I play the Playstation for almost every single player title. Nintendo is played for it’s exclusives and not much else. Something, though, that I noticed was the fact that everyone but Microsoft doesn’t support the indie dev. Now, this isn’t anything new, Sony and Nintendo have made statements before relating to the fact that they don’t plan any support for garage devs or the indie market. However, E3 is one of those times where these platforms can take the opportunity to rob one another of marketshare. For indie devs and fans, the choices are very clear, PC and 360.

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Souce: Gamingirresponsibility

Friday, June 10, 2011

Nintendo is back?

Well as you all know E3 2011 has come to a sad stop. Its been a exciting week for ALL GAMERS everywhere. If your a playstation gamer, look forward to uncharted, resistance, and PS vita. If your a Xbox gamer look forward to halo 4 & Gears of war 3. Last but not least, Nintendo came with the big guns this year, the WiiU and with that being said let me get to the point. 
A lot of gamers lately have been saying the phrase "Nintendo is back". Someone please tell me.. where did they go? Check out the video below for more on the subject and let us know what you think.



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Souce: 26star

Submitted by Feckles 4h ago | news Why Infinity Ward Isn't Talking About Modern Warfare 3 Multiplayer


NowGamer has been speaking with Rob Bowling from Infinity Ward about Call Of Duty: Modern Warfare 3, and in particular why it hasn't shown anything of the multiplayer game yet.


Bowling explained, “It’s up and running. We play it every night but multiplayer is that thing that at this point in development, it’s changing every day. We’re constantly putting something in, trying it out, taking it out, reshuffling things for balance… it’s changing every day."


Rumour has it that Modern Warfare 3's multiplayer will be detailed in September at Gamescom.


Source: Nowgamer






PlayStation Vita: No Internal Memory Storage, Users Buy Memory Card to Fit Needs

Sony’s PlayStation Vita has a high level of graphical prowess, a stellar list of third-party development partners, and has a lovely, large enhanced resolution screen. There is plenty to love about this new handheld from Sony so far but, in a recent FAQ posting by Sony, it may have one minor flaw that will cause some to grimace in disappointment. 
Do you wish Sony had included an internal memory of moderate size on the Vita or would you rather have it removed so Sony could release the handheld at the low price of $249.99/$299.99?
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Source: Examiner

Thursday, June 9, 2011

Retail Easy - 5 Reasons Why the Nintendo Wii U will Fail

Yesterday Nintendo gave their E3 2011 presentation, showed us all what had been under wraps as “Project Cafe” and was now being referred to as the Wii U. A funny name for a new console but we thought that about the Wii when it was first revealed. During the presentation Nintendo showed off the “interesting” new controller and HD graphics but will that be enough to pull off another gaming revolution as they did with the Wii? Well here are 5 reasons it won’t.
  1. Firstly the new controller looks like a dinner plate. its sheer size and shape make it look awkward in the hand 
  2. The size and technology packed into the controller will undoubtedly make it expensive.  who is going to let their 4 year old child run round the living room swinging it above their head?
  3. Surely the next generation of consoles are going to improve graphically, and if the Wii U is only just delivering HD, it will arguably have the same problem of being a generation behind in terms of graphics.
  4. During the press conference Nintendo were keen to show off some of the third party support they have gained for the Wii U. During the press conference Nintendo were keen to show off some of the third party support they have gained for the Wii U. Third party developers are likely to bring titles such as Batman: Arkham City and Assassins Creed to the Wii U although it’s questionable whether it will be enough, Rockstar and Activision haven’t announced their support, meaning immensely popular franchises such as Grand Theft Auto or Call of Duty may not make it onto the Wii U, which could further alienate hardcore gamers from Nintendo.
  5. We all know Nintendo are ingenious and are unafraid of pushing the boundaries of gaming to evermore advanced levels. However with the Wii U the question does arise over whether Nintendo have gone step too far? After all, repeating the achievement of a revolutionary gaming moment (as they did with the Wii) will be next to impossible.
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Souce: Retaileasy

E3 2011: Final Fantasy XIII-2 Longer than Predecessor; 360 Version Might Have 3 or More Discs

We all know the fact that Final Fantasy XIII is a huge game as the Xbox 360 version has three discs. With the sequel coming out in Japan by the end of the year and early next year for North America, Xbox 360 owners can expect another FF game that will have multiple disc.
From what we played today, some of the sidequests to expect are similar to what FFXIII has to offer. The L’Cieth will be there in each dungeon to give the player quests and the objectives will pretty much slay the monster. Since what we played are just a demo, it could change on the final version. However, the representative mentioned that sidequests will be a lot better and meaningful than XIII.
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Souce: Justpushstart

PlayStation Store Update: June 8th - E3, Day 2

Today's update is headlined by a downloadable version of Sony's E3 2011 press conference, June's Qore episode, and a handful of fresh E3 trailers.


Franchise Titles

Starhawk
QORE
June Single Episode (Free to PlayStation Plus subscribers, regular price $2.99)

Game Videos (free)

E3 Press Conference Video Part 1
File Size: 1.56 GB (HD)
E3 Press Conference Video Part 2
File Size: 1.79 GB (HD)
E3 Press Conference Video Part 3
File Size: 1.10 GB (HD)
PULSE E3 PConf Pregame Edition
File Size: 509 MB (HD) 85 MB (PSP)
PULSE E3 PConf Postgame Edition
File Size: 1.35 GB (HD) 218 MB (PSP)
PULSE Special E3 2011 Edition Part 1
File Size: 655 MB (HD) 101 MB (PSP)
Starhawk Developer Diary 01
File Size: 316 MB (HD)
Bleach Soul Resurrección Preview Trailer 
File Size: 64 MB (HD)
Call Of Duty: Modern Warfare 3 – Worldwide Reveal Trailer 
File Size: 103 MB (HD)
Deus Ex: Human Revolution E3 2011 Trailer 
File Size: 102 MB (HD)
Dragon’s Dogma E3 Trailer 
File Size: 54 MB (HD)
Hitman: Absolution – Debut Trailer
File Size: 69 MB (HD)
Okabu E3 2011 Trailer
File Size: 53 MB (HD)
Papo & Yo Debut Trailer 
File Size: 25 MB (HD)
Prey 2 Bounty Trailer 
File Size: 123 MB (HD)
SOULCALIBUR V E3 2011 Trailer
File Size: 75 MB (HD)
White Knight Chronicles II E3 Trailer 
File Size: 69 MB (HD)

PlayStation VITA Games Pricing Revealed

Dual Pixels - PlayStation VITA is just at a fabulous price, for me, you, and everyone else who wants all the power in the palm of their hands. Although PS VITA's hardware price was officially revealed the other day, the individual prices of titles for VITA haven't. According to Gamestop, they will be very cheap.


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Source: Dualpixels

Wednesday, June 8, 2011

7 Things You Didn't Know About Wii U

How much do you really know about Wii U? There are Seven things You Didn't Know About Wii U.


1. The original idea for Wii U was simply to have "a small monitor" to check the console's status.


Miyamoto: We started from the notion of, "It would be nice if there was a small monitor of sorts other than the TV, where we could always see the status of the Wii console".


The Wii console did have the blue illumination lamp to notify new messages, but the amount of information a lamp could get across was limited...


Iwata: It was only able to say whether there was new information or not, so it had limits on what it could do.


2. Nintendo decided on a tablet controller before anyone cared about tablets. (AKA: "We're not just copying Apple."


Iwata: It's been just about three years since we started having meetings about [Wii U]. There was a lot of back and forth before reaching where we are now.


Miyamoto: Right, we did. We started from scratch many times.


Iwata: When we were first talking about this, tablet devices weren't very common. It's a classic controller with a screen.


But because people outside the company do not have an insight into our development process, when people see this for the first time in 2011 when this is revealed, they might think, "Oh, Nintendo is going to add a tablet to their console". I think that's how people may see it.


3. The way Wii U works was actually inspired by... Karaoke.


Miyamoto: In Japan, karaoke is very popular. It comes with a remote control, and on the larger screen (TV) it displays the information of the song that's currently playing, and the person who's up next is selecting the song on the screen of the remote. I think the same function exists with the new controller.


Iwata: It's very similar with how in karaoke, the information of the song that's playing now is being displayed on the bigger screen, while someone's choosing what to sing next in the palm of his or her hands.


Searching and selecting the next picture or video, reading text and then looking for detailed information is easier to do on a handheld device, and sharing that with a group of people is better suited on a big screen. So including that structure, it's critical that this environment is available to everyone from the very beginning.


4. The potential for Mario in HD makes Miyamoto's heart pound.


Miyamoto: Um... I can't really talk about [Mario and Zelda Wii U] a whole lot yet, but Nintendo is finally entering a level of HD graphics, where we're now using shaders and such. In that way, it's more... How should I put it, I think people can expect to play more immersive game experiences than before.
And with Mario... Let's see. It's actually a little heart pounding for me when I test the landings after Mario makes a jump, because the graphics are finer than ever before.


I haven't really figured out the direction for this yet, in terms of whether it should be combined with the new controller, or using it as a sub-screen like in Ocarina of Time 3D, or whether it should be playable just with the new controller. With a Mario game, there are both possibilities.


5. If your eyesight's rubbish, Wii U makes watching TV easier.


Miyamoto: What I noticed as we were making it was that when I was watching something like the website on a larger screen, I couldn't see it very well with my eyesight!


Iwata: You end up getting closer to the screen anyways because you can't see! TVs in recent years usually have a programming guide display on the screen, but with my eyesight even that's pretty hard to see.


Miyamoto: I call it the magnifying glass feature: you're able to see it in any size you like on the screen of the new controller in your hands so you can easily read what it says, while everyone's enjoying the bigger picture on the big screen.


6. Wii U marks the end of clumsy text entry on Nintendo consoles.


Iwata: There were things [with the original Wii] that weren't suited to do [on a console]. Like when trying to enter text on Wii, even though we placed a lot of effort into it, I do not think we ever reached a point where we could proudly say that it was a stress-free experience. But this time, I feel that will change greatly.


Miyamoto: Yeah. It's more convenient to have things like a software keyboard at your fingertips.


7. Wii U could feature Kinect-like facial recognition.


Iwata: It certainly seems possible from an engineering standpoint that the camera will recognise you if you position the new controller to look at you. It would be much more accessible if all you have to do is to hold it, press a button and stand on the Wii Balance Board.


Miyamoto: I think so. I hope it turns out that way.


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Source: Eurogamers

Analysing the Wii U: What Nintendo needs to do

To compete with the 360 and the PS3 on their own turf, Nintendo are going to have to do something special with the way online multiplayer works. Friend codes, for instance, are right out.


Nintendo is offering a system that's on a par with the 360 and PS3. Nintendo hasn't competed this seriously in a long, long time. When it comes to the big-budget franchises the Wii got a couple of shoddy spin-off titles, while the Gamecube tended towards low-quality ports. Upcoming WiiU has ability to play four-player split-screen versions of modern FPS games without actually splitting the screen.Nintendo cannot afford to price themselves out of the market. The backlash to the PS3's “Five-hundred-and-ninety-nine US dollars” price point is legendary, but Sony survived, and managed to sell their system by the truckload.
While we still don't have a great deal of information on what the Wii U is really capable of (little on the processor, or the graphics chip, or even the resolution of the touch-screen on the controller) we know it's HD-capable, and we know it's at least the equivalent of the 360 and the PS3. How do we know this? The same way we know that it's going to be catering a lot more to the hardcore userbase: the announced games.
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Source: Incgamers

WiiU To Be Priced $600?

A very credible source has given an estimation of the value of the Nintendo WiiU, Ninento's new console.
Australia is well known to have things overpriced, but is this an indication of how much we should expect to pay for the WiiU? To put it in perspective, the 160GB PS3 costs $498 and the 250GB Xbox 360 S costs $448. 
What do you think? What would be the best price for WiiU? 
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Source: Gamersheep

Tuesday, June 7, 2011

PlayStation Store Update: June 7th - E3, Day 1

Grace Chen delivers the low-down on special E3-focused PlayStation Store update. Update includes Downloadable games,demos, Addon-game content, Bundle, Game videos, PlayStation 3 themes. Downloadable games and PSP minis are now available on PSP Store. 


Click here for Updates
Source: PlayStation Blog

Naughty Dog Talks PlayStation 4

Christophe Balestra wants a 'social experience'


Nowgamer's author Nick Johns asked Christophe Balestra what he'd like to see from PlayStation 4. Balestra said: "I expect it to be more of a social experience, it'll machine that will let you connect to all things, it will be like this centre of the house, so you can watch TV, listen to music, see pictures... I don't know."


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Source: Nowgamer

PS3-Exclusive Dev Jumps Ship For Microsoft

A deal has been signed between the Rentless software and Microsoft for exclusive title Music in Motion, set to become part of the Kincet Fun Labs which Was revealed yesterday.
“It's really exciting for us to partner with Microsoft”
"We've enjoyed working with Kinect and love the opportunity to bring accessible games and experiences to a broad audience. Kinect is a fantastic innovation that allows us to make fun games anybody can play."
Brighton-based Relentless has also agreed to make iPhone title Quiz Climber for mobile publisher Chillingo.
It will be really a golden opportunity for Rentless softwares to be a partner with Microsoft.

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Source: Nowgamer

Wii 2: It only does everything... and more besides

A few hours later, as Jack Tretton offered his sincere apologies to gamers everywhere, a murmur had begun to spread amongst the amassed hordes. 
And tonight in the City Of Angels, on the tipsy streets of Sunset and amongst the dour drunkards of Downtown, it's practically a virus. E3 is alive with the sound of Nintendo. And how its latest innovation is to do everything. No, seriously. Everything.
What do you want the fabled Wii 2 controller to do? You might want a big fat touch screen, like an iPad-sized beast come to gaming life. As we suspected, it does that. 

(And we might just mean iPad-sized - we've been told it can rival Apple's 10 X 8-inch tablet for clout, but is even lighter.)

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Source: Computerandvideogames

E3: Sony PS VITA

The main thing that attracted everyone attention though is the PSVita. It is formerly known as the NGP, next generation portable, but got its new name at the Sony Press Conference at E3. Vita means “Life” and that is exactly what you feel like it will bring back to the Sony Playstationbrand.
The one thing that I really wanted on a handheld gaming device was dual analog sticks. I always liked first and 3rd-person shooters and wanted decent controls to play them. That time has finally come and one of my favorite game series, Uncharted is coming out with Uncharted: Golden Abyss is coming out as one of the launch titles. The Sony PSVita is slated to be released later this year with two different versions and price ranges. There will be the PSVita Wi-Fi for $249.99 and the PSVita Wi-Fi/3G for 299.99.
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Source: Myx.tv

Monday, June 6, 2011

New Battle Field 3 Trailer

New Battlefield trailer released. Shows urban combat.




Watch video 
Source: Battlefieldo

E3 2011: Microsoft Press Conference Summary

A comprehensive summary on the entire Microsoft E3 conference is provided by Mediakick.

One of the most anticipated conferences of this year’s E3 is Microsoft’s Global Media Briefing. Surprises of surprises,they opened with a gameplay footage of Call of Duty: Modern Warfare 3. The scale was there and it felt like a Call of Duty game. Don Mattrick then makes an appearance to a huge applause. He thanks everyone who is watching for making last year the biggest year in history for Xbox. He then briefs what we will see in this conference.

  Crystal Dynamic’s Darrel Gallagher, then briefs us through a demo of Tomb Raider, which from the moment they started playing it looks absolutely fantastic! Lara had to use her survival instincts to survive immense torture.

Peter Moore (President of EA Sports) then comes out. 4 EA Sports titles will feature Kinect. Tiger Woods, Madden and FIFA and one unannounced title. Other EA games will feature Kinect, including the Sims Pets.

Dr Ray Myska from Bioware then comes out to tell us about Mass Effect 3 and drops the bombshell that it will feature Kinect and brings out a fellow developer to demonstrate this.

A Ghost Recon: Future Soldier trailer then plays, featuring much updated visual presentation. Yves Guilliem confirms that Kinect will feature in the game, and a few other titles they have coming out soon.
Mac Whitten from Xbox Live then comes on stage to a whooping from the audience. His vision is to eliminate the remote control and enable voice control menu options. From the looks of things, this is yet another dashboard. Many new partners have been made.

President of the UFC, Dana White then comes on stage to unveil a new trailer for UFC Xbox Live, which features predictions being enabled for fights.

 Microsoft’s Studios Phil Spencer then appears to say the rest of the conference will feature exclusive titles to Xbox 360, starting with Gears of War 3. That War Pigs trailer then plays featuring some more explosions and a gritty edge. Cliff Bleszinski then comes on stage to a huge applause.
 The much rumoured Halo: Combat Evolved remake was then demonstrated, now known as Halo Combat Evolved: Anniversary Edition, featuring new visuals, Multiplayer Maps, Co-Op and a remastered campaign Nov 15th 2011.

Forza Motorsport 4 is then shown to the press, with many community features, monthly expansions, world tour modes and Kinect Headscanning technology.

Peter Molyneux then comes out on stage to discuss Fable: The Journey, together with a beautiful looking demo, that mentions that Heroes are no longer born but must be made.

Phil Spencer then comes back on stage to announce a huge bombshell. Minecraft is coming to Xbox 360 Kinect exclusively. He also announces a partnership with Disney in the form of Kinect Disneyland Adventures.

It does seem a little disappoint that very few hardcore titles are announced that don’t feature Kinect, but we have seen some things that Kinect can do that haven’t seen before. The amount of small children on stage does make the whole direction of Microsoft seem a little towards the family rather than the gamer, and the Xbox Live TV feature may change how we visualise entertainment. But as a gaming conference for traditional gamers there was very little here for them. What we did see however looks pretty good.
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Source: Mediakick

Microsoft E3: MineCraft Coming to Xbox360 Exclusively

Microsoft has just confirmed that Minecraft is coming to Xbox 360 this winter Exclusively. hit the jump for more info. Kinect enabled Mine Craft is coming to Xbox 360 this winter. With the use of motion controle players will be allowed to create levels.
The game will be Kinect Enabled allowing players to create levels with the use of motion controls. The goal is to supply endless possibilities for the player by adding a new layer of gameplay. MineCraft, which is also on PC, will be console exclusive for the Xbox 360 and is slated to release this winter. 
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Source: paranoidgamer

 
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