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Wednesday, June 8, 2011

Analysing the Wii U: What Nintendo needs to do

To compete with the 360 and the PS3 on their own turf, Nintendo are going to have to do something special with the way online multiplayer works. Friend codes, for instance, are right out.


Nintendo is offering a system that's on a par with the 360 and PS3. Nintendo hasn't competed this seriously in a long, long time. When it comes to the big-budget franchises the Wii got a couple of shoddy spin-off titles, while the Gamecube tended towards low-quality ports. Upcoming WiiU has ability to play four-player split-screen versions of modern FPS games without actually splitting the screen.Nintendo cannot afford to price themselves out of the market. The backlash to the PS3's “Five-hundred-and-ninety-nine US dollars” price point is legendary, but Sony survived, and managed to sell their system by the truckload.
While we still don't have a great deal of information on what the Wii U is really capable of (little on the processor, or the graphics chip, or even the resolution of the touch-screen on the controller) we know it's HD-capable, and we know it's at least the equivalent of the 360 and the PS3. How do we know this? The same way we know that it's going to be catering a lot more to the hardcore userbase: the announced games.
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Source: Incgamers

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